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Call of Duty: Black Ops II
The campaign features two connected storylines, with the first set from 1986 to 1989 during the final years of the First Cold War, and the other set in 2025 during a Second Cold War and Rare earths trade dispute. Alex Mason returns and chronicles the rise to infamy of the game's primary antagonist, Raul Menendez
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KARMA
Created the map layout and design for the entire Colossus structure and opening landing area. (Paper Design to Ship)
Created the map layout and design for the Night Club section. (Paper Design to Ship)
Created the map layout and design for the Mall section. (Paper Design to Ship)
Detailed the designated areas using art assets and textures.
Worked with a scripter to create memorable combat scenarios.
Secret: Numbers around the landing pad are an Easter Egg.