Call of Duty 3


The single player campaign is modeled after the Normandy breakout, where the British, Canadian, American, Polish, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3 are based on a single combined campaign, with the player being switched between the four nations and their respective characters for each leg of the story. There are 14 playable campaign missions.

 
 



 

MP - Eder Dam


  • Created the map layout and design. (Paper Design to Ship)

  • Detailed entire map using art assets and textures.

  • Placed and setup all competitive game modes

  • Created two versions of the map to work on two generations of consoles (Xbox, Xbox 360, PS2 and PS3).

  • Secret: Name on bridge sign.

  • Still a personal favorite map and design.



MP - Rouen


  • Created the map layout and design. (Paper Design to Ship)

  • Researched from areas near campaign locations.

  • Detailed entire map using art assets and textures.

  • Placed and setup all competitive game modes.

  • Created two versions of the map to work on two generations of consoles (Xbox, Xbox 360, PS2 and PS3).

 


 

MP - Verdun


  • Created the map layout and design. (Paper Design to Ship)

  • Researched from areas near campaign locations.

  • Detailed entire map using art assets and textures.

  • Placed and setup all competitive game modes.

  • Created two versions of the map to work on two generations of consoles (Xbox, Xbox 360, PS2 and PS3).



MP - Argentan


  • Created the map layout and design based of the campaign version of the location. (Paper Design to Ship)

  • Detailed using art assets and textures.

  • Placed and setup all competitive game modes.

  • Created two versions of the map to work on two generations of consoles (Xbox, Xbox 360, PS2 and PS3).

 



 

MP - Fuel Plant


  • Created the map layout and design based of the campaign version of the location. (Paper Design to Ship)

  • Detailed using art assets and textures.

  • Placed and setup all competitive game modes.

  • Created two versions of the map to work on two generations of consoles (Xbox, Xbox 360, PS2 and PS3).